Archive for the iPhone Category

pushblogpost Push Notifications for iOS in Corona SDK
9-30_dailybuild Local Notifications Now in Daily Builds
(Part 5) Automated Testing on Android Devices: Bringing everything together through shell scripts
XcodeiOSSimulatorReset (Part 4) Automated Testing on the iOS Simulator: Scripting Bridge/LuaCocoa & System Events
LuaSocketInstallForLuaCocoa (Part 3) Automated Testing on Mobile Devices with Lua: TestMore & LuaSocket
XcodeOrganizerButtons (Part 2) Automated Testing on iOS Devices: Automating Xcode with Scripting Bridge via LuaCocoa
Jenkins Test Status (Part 1) Automated Testing on Mobile Devices for iOS and Android
Ghosts vs. Monsters Instruments Trace Pathological sleep disorder on iOS
Android Platform Versions There’s a chill in the AIR
Meetup! Corona Workshop in the Bay Area This Saturday!
The ESP Experience for iPhone, made with Ansca Mobile's Corona SDK ESP Guitars issues new iPhone app made with Corona
'Doodle Dash!' on the App Store's Top 25 Corona-made Doodle Dash! breaks into App Store’s top 25
Doodle Dash! Why Doodle Dash! creator Jonathan Beebe still hasn’t bought that book on Objective-C
Korea iPhone Targeting your mobile apps? Don’t forget about Asia!
Rob Stenzinger, creator of Guitar Fretter for iPhone and Android Guitar Fretter creator talks making cross-platform games that “feel good” with Corona
Basic Math with Mathaliens HD Math with Mathaliens creator talks Corona-made educational apps
Android, iOS, and BlackBerry operating systems running on smartphones Android outsells iPhone: cross-platform development is a must!
David Fox of Orange Fox Games Hop to the Top with Corona SDK: David Fox of Orange Fox Games interview
alienhordeicon Interview with Matt Pringle, Alien Horde
Corona SDK 2.0 Public Beta
apple-adobe Thoughts on Apple and Adobe
Corona Game Edition Introducing Corona Game Edition
Steve Jobs Running Lua Onstage Lua: the lingua franca of iPhone games
Corona and iPhone OS 4.0
Do Apple’s new rules affect you?
Smuggled footage from Ansca Labs: Corona physics engine test
Corona, now with a lot more Android
Inside an iPhone Flash app bundle Does Flash CS5 for Windows Violate the iPhone Developer Agreement?
Photoshop "Levels" controls on iPhone app, showing touch areas Eating Our Own Dogfood: How we built the Photoshop 20th Anniversary app in three days
Photoshop 20th Anniversary app, made with Corona SDK Now it can be told: Photoshop and Corona
ipud Experience Matters: Flash, iPhone, and Beyond
Box of Sox running on iPad Simulator
mysterytab Well, this is exciting, isn’t it?
“Core Damage” gets a 9 out of 10
App Store Approvals Suddenly Much Faster?
Mobile Orchard The next 15 $50 contributors to Mobile Orchard get Corona for free!
Flash CS5 public beta cancelled
Caveman Inventing Wheel Million Dollar Baby: Making a lucrative app
googlephone Google Phone!
Droid: a mini-review
droid Hello, Droid
logo-flash “Are you guys at war with Adobe?”
Welcome to the Corona Connect blog