Archive for the iPad Category

pushblogpost Push Notifications for iOS in Corona SDK
9-30_dailybuild Local Notifications Now in Daily Builds
George Weiss, creator of 'Dabble' ‘Dabble’ now available on iPad
(Part 5) Automated Testing on Android Devices: Bringing everything together through shell scripts
XcodeiOSSimulatorReset (Part 4) Automated Testing on the iOS Simulator: Scripting Bridge/LuaCocoa & System Events
LuaSocketInstallForLuaCocoa (Part 3) Automated Testing on Mobile Devices with Lua: TestMore & LuaSocket
XcodeOrganizerButtons (Part 2) Automated Testing on iOS Devices: Automating Xcode with Scripting Bridge via LuaCocoa
Jenkins Test Status (Part 1) Automated Testing on Mobile Devices for iOS and Android
Corona apps - 6 in Top Kids Free iPad Games Six Degrees of Awesomeness
Ghosts vs. Monsters Instruments Trace Pathological sleep disorder on iOS
Corona Comics Tutorial: Inking your comic art
Corona Comics Tutorial: Special Effects with Text
O'Reilly Radar guest post by Mark Sigal of Unicorn Labs (creators of 'Rabbit and Turtles Amazing Race' for iPad) Mark Sigal of Unicorn Labs reveals the ‘Anatomy of an eBook’
Corona Comics Tutorial: Word Balloons
Android Platform Versions There’s a chill in the AIR
Created with Ansca Mobile's Corona SDK Unicorn Labs discuss creating a Top 10 eBook with Corona
Multi-touch and Physics in Corona Game Edition (with Video!)
Meetup! Corona Workshop in the Bay Area This Saturday!
Korea iPhone Targeting your mobile apps? Don’t forget about Asia!
Basic Math with Mathaliens HD Math with Mathaliens creator talks Corona-made educational apps
Screenshot for Sound Spinner New for iPad: Sound Spinner – Barnyard Edition By Trapping Ackbar
"SimplePool" - Corona SDK sample code for iPad Game Edition Update: “SimplePool”
Corona SDK 2.0 Public Beta
Corona Game Edition Introducing Corona Game Edition
Corona and iPhone OS 4.0
Do Apple’s new rules affect you?
6 Corona-powered iPad apps accepted for Grand Opening (so far!)
Corona, now with a lot more iPad