Archive for the Game Development Category

Terry Paton 3 games in 2 weeks with Corona
Kidimedia Guest Post: Burning the midnight oil with Corona SDK
Joseph DeSetto Guest Post: The Birth of Corona – Part II
Guest Post: Hour-by-hour account of making a game with Corona SDK
Corona SDK game ‘Lost Circus’ is still awesome.
'Tilt Monster' icon Sample code: ‘Tilt Monster’ game now open source!
Blast Monkeys v2 ‘Blast Monkeys’ hits (dramatic pause) 1 million downloads!
Corona SDK on Mashable Technology for non-technologists
Stepan Shurygin, Retro Ink Graphic Design 2 Games 1 Month: The story of a Corona convertee
Yobonja Corona SDK content scaling blogpost Yobonja! have something on ‘Tap’…
cme Eight Elements to a Successful Game
ROBOT 99 on iPad, created with Corona SDK Corona SDK multi-touch helps “build a bridge between parents and kids”
Corona SDK support for Game Center currently in the works! Porn for programmers…
bubbleball Corona SDK game by 14-year-old developer reaches #1,
dethrones Angry Birds
Ice cream from 'Zombies Ala Mode' for iPhone, created with Ansca Mobile's Corona SDK Guest Post: Zombies, ice cream, and how we fell in love with Corona…
Particle Candy for Corona ‘Particle Candy’ for Corona now available
Flight of Fire, created with Ansca Mobile's Corona SDK Why did Flash legend Ferry Halim decide to learn Corona?
Sample Apps for Corona New Sample Apps page for Corona
Native Google Maps in Corona SDK Where in the world is Evan?
Steffen Itterheim Guest Post: Steffen Itterheim
Author, Indie Game Developer, and Lua Advocate
MobiCASE 2010 Corona wins ‘Best Demo’ at MobiCASE 2010!
Make a game in 8 minutes with Corona (Part 2)
TexturePacker for Corona New Toy: TexturePacker for Corona
"CORONA4YOU" New visitor here? We have “Corona 4 You” at 50% off
Make a game in 8 minutes with Corona?
Ansca Mobile Corona SDK New Corona Quick Start Guide
Zwoptex Robert Payne details Zwoptex benefits for Corona users
Corona Game Edition Welcome Screen New release: Corona Game Edition, integrated with Zwoptex
Corona SDK for the Samsung Galaxy Tab Heads up: Samsung’s Galaxy Tab is just around the corner!
Warlords Armageddon for iPad, created with Corona SDK Randy Shepherd of Werd Interactive discusses how Corona brought on Armageddon
Corona Meetup from this past weekend
Multi-touch and Physics in Corona Game Edition (with Video!)
Corona SDK Now Supports More Flexible Licensing
Corona by Ansca Mobile They’re here! Corona SDK and Corona Game Edition
Blue Ansca Wheel Corona and the new Apple TOS Agreement Changes
Apple removes restrictions on iPhone development languages Apple “relaxes all restrictions” on iOS developer tools
Corona by Ansca Mobile Last chance to get Corona for $99
'Doodle Dash!' on the App Store's Top 25 Corona-made Doodle Dash! breaks into App Store’s top 25
Doodle Dash! Why Doodle Dash! creator Jonathan Beebe still hasn’t bought that book on Objective-C
Rob Stenzinger, creator of Guitar Fretter for iPhone and Android Guitar Fretter creator talks making cross-platform games that “feel good” with Corona
Bay Area Video Game Development Meetup Group Bay Area Video Game Development Meetup reveals demand for Corona developers
David Fox of Orange Fox Games Hop to the Top with Corona SDK: David Fox of Orange Fox Games interview
GameEdition512 Ansca Mobile at Casual Connect in Seattle
iD Tech Programming Academy, Stanford University Corona at Stanford iD Tech Camp
iTunes Icon Interview with Armin Amir, Astro Junk HD
New Video: “Physics in Five Lines”
alienhordeicon Interview with Matt Pringle, Alien Horde
Corona Game Edition Trailer New Game Edition Trailer
balls & chains Corona Game Edition: re-Pre-introduction
"SimplePool" - Corona SDK sample code for iPad Game Edition Update: “SimplePool”
Improved movieclip library
Corona Game Edition Introducing Corona Game Edition
Smuggled footage from Ansca Labs: Corona physics engine test