Archive for February, 2011

Corona SDK - Game of the Week App of the Week (February 27, 2011): Float
Corona SDK support for Game Center currently in the works! Porn for programmers…
Carlos Icaza, Ansca Mobile The Battle of Mobile OS is about to begin…
Karnak Games How to make a simple physics-based shooter game with the Corona SDK
Start Up Camp GDC Start Up Camp this weekend, to kick off GDC!
Corona SDK - Game of the Week App of the Week (February 20, 2011): ROBOT 99
Beachball Pop Gameplay Corona SDK helps the unemployed… No, really!
Corona UI custom chrome now feature complete!
Corona SDK App of the Week App of the Week effect?
Corona SDK Tutorial: Make a Game in 40 Minutes
Corona SDK - Game of the Week App of the Week (February 13, 2011): Beachball Pop
Corona Apps - New & Noteworthy “New & Noteworthy” Corona Apps
devices Palm (HP) is back!
Corona SDK Slider Controls
Corona Comics Tutorial: Coloring your artwork
Garden of Orbs @ App Store Sowing the ‘Garden of Orbs’
Ghosts vs. Monsters Instruments Trace Pathological sleep disorder on iOS
Corona SDK - Game of the Week App of the Week (February 6, 2011): Garden of Orbs
Blast Monkeys for iPhone Corona SDK turns you into a FAST programmer!
PromoMadrid Carlos Icaza: Mobile Mentor
Question Mark Using closures in Lua to avoid global variables for callbacks
Webcast Screenshot Co-founders webcast from January 28, 2011
Corona SDK Game of the Month App of the Month (January 2011): Bubble Ball
Start Up Camp SJ Recap: Beebe Games make ‘War’ at Start Up Camp