Archive for January, 2011

Corona SDK on Windows Just to make it clear…
Corona SDK Game of the Week App of the Week (January 30, 2011): Blast Monkeys
Use dynamic layouts in universal builds with Corona SDK
SpriteDeck Third-party tools for Corona SDK: SpriteDeck
Dynamic Image Resolution Dynamic Image Resolution Made Easy
in app purchase icon But wait, there’s more!
Windows Logo Corona SDK is now on Windows.
Corona SDK: App of the Week App of the Week (January 23, 2011): Golf Fix
1430225998 Eric Wing, author and programmer extraordinaire joins us as Senior Software Engineer
Fate of Android The Fate of Android
The Secret of Grisly Manor @ App Store Wanna know the REAL secret of Grisly Manor? It’s Corona SDK!
Post-Bubble Ball traffic Having trouble lately? Here’s why…
Bubble Ball @ App Store Robert Nay talks Corona SDK and Bubble Ball, before 3 million downloads
Bubble Ball + Corona SDK on AllThingsD.com Bubble Ball (and Corona SDK) in the news!
Corona Game of the Week App of the Week (January 16, 2011): The Secret of Grisly Manor
bubbleball Corona SDK game by 14-year-old developer reaches #1,
dethrones Angry Birds
Carlos in the Forums Upcoming new features, courtesy of Carlos’ coffee high
Ansca Mobile logo on iPhone “Can’t code but want to make an iPhone app? This is for you!”
Flash - export image Flash to Corona SDK Porting Guide
Corona Game of the Week App of the Week (January 9, 2011): Bubble Ball
PipClock @ App Store Why ‘PipClock’ creator Ruben Frosali had no fun coding in Objective-C
Mobiletuts+ Corona SDK Tutorial Corona SDK Tutorial: Game Development Path-Finding
PipClock on iPhone, created with Ansca Mobile's Corona SDK App of the Week (January 2, 2011): PipClock
Sleeping Bird @ App Store Sleeping Bird’s Julien Paté talks creating his first mobile game ever!