New Video: “Physics in Five Lines”
We’ve been promoting the physics engine in Corona Game Edition, but how does it actually work, in concrete terms? How do you integrate it with familiar Corona code? This two-minute video, starring the humble crate, attempts to answer these questions:
Of course, a crate is about the simplest possible case for a physics engine. But one test of a development tool is that simple tasks should be simple, and we think you’ll agree that we’ve accomplished that here.
[...] Physics in Five Lines via blog.anscamobile.com [...]
[...] features for building more demanding mobile games. OpenFeint integration and our very handy five-line physics engine are just a couple of those new features — and we’re always working on new surprises to [...]
What’s the name of the song? I love it. Great video by the way
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Hey Lucas, it’s called “Perpetuum Mobile” by the Penguin Cafe Orchestra.
Thanks Hetal. I was wondering that too.